#include "StdAfx.h"
#include "Model.h"
#include "Utility\ColladaFile.h"
#include "Geometries.h"
#include "DxRenderer.h"
#include "Utility\ColladaGeometry.h"


Model::Model(void)
{
	m_mWorld.Identity();
}

Model::Model(Geometries* pGeometry)
{
	m_mWorld.Identity();
	m_pGeometry = pGeometry;
}


Model::~Model(void)
{	

}



void Model::Draw()
{
	m_pGeometry->Draw(m_mWorld);
}